Google Sketch Up

Having used some premium 3d software in my time, Maya, Lightwave, 3d Studio Max I was somewhat sceptical of using Google Sketchup 7 Pro, i thought it would be incredibly basic. Instead, I was really impressed - good modelling tools, good control, manipulation tools, good texture mapping, and best of all quick and easy access to free models. It can import my 3ds files and export again in 3ds, ready to re-import into the leading online 3d engine - Unity 3d. I'm looking forward to playing some more http://sketchup.google.com/intl/en/

Tuesday, June 01, 2010 10:46:12 AM (GMT Daylight Time, UTC+01:00)

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Using Unity 3D, the 'Feist' of many...

Over the past few weeks, I have been working in the (now) free-to-use game engine 'Unity3D'. There is always a lot of speculation when delving into the use of 3D game engines and their usage for 3D applications, and the first of many initial thoughts that sprang to my mind before I dove in head-first were mainly that of confusion and/or distress. I had no idea of what to expect from this software, let alone how hard it would be to get used to...

However, once I had re-acquainted myself with my love for game-designing, and read a few (very helpful) Unity online tutorials in order to get my head around the interface, I can say, whole-heartedly, that it is most definitely NOT as horrifying as I first imagined.


Unity gives designers and developers the power to create almost anything they wish, and the interface and real-time feedback it provides allows for even more control over what is created. The possibilities for game, e-learning and any other 3D environment applications is endless, not to mention the interface customization included with the engine, thus allowing for an even broader spectrum of creative solutions.


In fact, I would even go as far to say that it is one of THE MOST ENJOYABLE GAME DESIGN EXPERIENCE I have had to date, and that I wish more online games and 3D environments were created using this engine!


Yeah that’s right… I went there…


That being said, I am now determined to find anything I can on the development of Unity games, environments and even e-learning courses that are being made with this glorious and powerful toolset…


My first of many posts of any note-worthy Unity developments comes in the form of a little game called ‘Feist’ - http://www.playfeist.net/

An original game concept (albeit a tad on the ‘Little Big Planet’ side) with a unique style and aesthetic that is sure to make a sizeable difference to the gaming community.


Watch this space, and I will keep you posted with any new updates on all that is interesting with Unity3D...

 


Wednesday, February 17, 2010 12:25:50 PM (GMT Standard Time, UTC+00:00)

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Myoats - quick image creation web app

While investigating ways to anti-alias text in FireFox I came across myoats which is a web app is designed to make the creation of pattern/fractal style imagery super simple. You can have something that looks relatively impressive in a matter of seconds but if you spend a bit more time then the possibilities are almost endless...

Tuesday, February 02, 2010 3:51:21 PM (GMT Standard Time, UTC+00:00)

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We've found the Signals Calendar!

The Signals’ calendar had become quite an institution. We started doing them back in the last century and they became increasingly more sophisticated as the years went on. Last year though we thought we would call it a day! It took a hell of a lot of thought, creativity, time and money and we just wondered if it was really worth it. Who would care we thought? Would anyone notice?

Well yes, quite a number did and quite a number complained, or bemoaned its loss. It had officially gone missing and needed to be found! So we have decided to resurrect it.

This year’s theme will be our very own ‘Signals Annual’. Do you remember the thrill when you were a child of getting that book packed with your favourite comic or hobbies or interests? Mine was always the Eagle or the Beano, but we are taking a sideways look at all sorts of other themes including Marvel Superheroes, Tintin, Peanuts and Manga.

Here’s the cover to just give you a taste.

If you haven’t been on our mailing list for a calendar in the past, and would like to receive one this year, please drop me an email.

bsmeaton@signals.co.uk

Monday, November 09, 2009 12:43:16 PM (GMT Standard Time, UTC+00:00)

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Create your own desktop wallpaper

Tuesday, September 29, 2009 9:23:48 AM (GMT Daylight Time, UTC+01:00)

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Soapbox Racer - Cool!

Draw a car and hurl it down a steep track, only powered by gravity and - obviously - Red Bull http://www.redbullsoapboxracer.com/

Tuesday, September 01, 2009 2:19:28 PM (GMT Daylight Time, UTC+01:00)

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PhotoShop Disasters

"Have you seen a truly awful piece of Photoshop work? Clumsy manipulation, senseless comping, lazy cloning and thoughtless retouching are our bread and butter. And yes, deep down, we love Photoshop." This blog is dedicated to the foul ups made around the world by people who think they know what they are doing. It's not the software that is at fault but PhotoShop does however enable these things to happen with regularity. Today the big news was the Microsoft Gaffe, where the image of a black person was doctored with the ghead of a white person. OMG!

http://photoshopdisasters.blogspot.com/

Wednesday, August 26, 2009 1:13:34 PM (GMT Daylight Time, UTC+01:00)

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Adobe CS4 launch broadcast

I may be a programmer at heart, but I'm always interested in cool new stuff including the new Flash player 10

Catch the live broadcast of the CS4 launch

- Scott

Tuesday, September 23, 2008 10:07:41 AM (GMT Daylight Time, UTC+01:00)

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