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However, once I had re-acquainted myself with my love for game-designing, and read a few (very helpful) Unity online tutorials in order to get my head around the interface, I can say, whole-heartedly, that it is most definitely NOT as horrifying as I first imagined.
Unity gives designers and developers the power to create almost anything they wish, and the interface and real-time feedback it provides allows for even more control over what is created. The possibilities for game, e-learning and any other 3D environment applications is endless, not to mention the interface customization included with the engine, thus allowing for an even broader spectrum of creative solutions.
In fact, I would even go as far to say that it is one of THE MOST ENJOYABLE GAME DESIGN EXPERIENCE I have had to date, and that I wish more online games and 3D environments were created using this engine!
Yeah that’s right… I went there…
That being said, I am now determined to find anything I can on the development of Unity games, environments and even e-learning courses that are being made with this glorious and powerful toolset…
My first of many posts of any note-worthy Unity developments comes in the form of a little game called ‘Feist’ - http://www.playfeist.net/
An original game concept (albeit a tad on the ‘Little Big Planet’ side) with a unique style and aesthetic that is sure to make a sizeable difference to the gaming community.
Watch this space, and I will keep you posted with any new updates on all that is interesting with Unity3D...
Wednesday, February 17, 2010 12:25:50 PM (GMT Standard Time, UTC+00:00)