Google - taking on the ISPs

You know we'll all have one soon...

http://www.google.com/tisp/install.html

Al

Thursday, February 25, 2010 9:04:34 AM (GMT Standard Time, UTC+00:00)

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Apple pulls the plug on developers

Hot on the heels of Apple announcing that it's pulling about 5,000 apps which either contain or hint at adult material it has caused a bit of a furore in the developer community. Is it right that Apple can just pull a revenue stream at short notice?  To be fair it is their store and they make the rules, the problem is their dictator like control they have and lack of solid information detailing what developers are and are not allowed to have in their app.  It all comes down to a yes or a no if your app is approved and you'll get no reason why if it is rejected.

So Apple, if you are removing all applications which can display such content why don't you remove Safari as well? After all that can display content just fine, from any source...  At least give developers a clear guide on what they can and cannot do

Wednesday, February 24, 2010 8:22:36 AM (GMT Standard Time, UTC+00:00)

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It’s going to Rain this weekend…

I seem to be on a gaming streak at the moment. Heavy Rain, the much lauded ‘next step’ in computer gaming, is released this Friday.

I will report back after the weekend to let you know if this really is the big leap in interaction and storytelling we all hope it is!

Watch this space…

Al

Tuesday, February 23, 2010 10:53:06 AM (GMT Standard Time, UTC+00:00)

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Using Unity 3D, the 'Feist' of many...

Over the past few weeks, I have been working in the (now) free-to-use game engine 'Unity3D'. There is always a lot of speculation when delving into the use of 3D game engines and their usage for 3D applications, and the first of many initial thoughts that sprang to my mind before I dove in head-first were mainly that of confusion and/or distress. I had no idea of what to expect from this software, let alone how hard it would be to get used to...

However, once I had re-acquainted myself with my love for game-designing, and read a few (very helpful) Unity online tutorials in order to get my head around the interface, I can say, whole-heartedly, that it is most definitely NOT as horrifying as I first imagined.


Unity gives designers and developers the power to create almost anything they wish, and the interface and real-time feedback it provides allows for even more control over what is created. The possibilities for game, e-learning and any other 3D environment applications is endless, not to mention the interface customization included with the engine, thus allowing for an even broader spectrum of creative solutions.


In fact, I would even go as far to say that it is one of THE MOST ENJOYABLE GAME DESIGN EXPERIENCE I have had to date, and that I wish more online games and 3D environments were created using this engine!


Yeah that’s right… I went there…


That being said, I am now determined to find anything I can on the development of Unity games, environments and even e-learning courses that are being made with this glorious and powerful toolset…


My first of many posts of any note-worthy Unity developments comes in the form of a little game called ‘Feist’ - http://www.playfeist.net/

An original game concept (albeit a tad on the ‘Little Big Planet’ side) with a unique style and aesthetic that is sure to make a sizeable difference to the gaming community.


Watch this space, and I will keep you posted with any new updates on all that is interesting with Unity3D...

 


Wednesday, February 17, 2010 12:25:50 PM (GMT Standard Time, UTC+00:00)

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Mass Effect Me!

Don’t bother pointing out how far behind I am with this but…

I started Mass Effect (yes, the first one!!) on the XBOX360 at the weekend and I am totally blown away! What a game!! I’d heard it was good, but this is AMAZING! And it’s 3 years old!!

I have heard even better things about the sequel, hence why I’m playing the first one as quickly as I can. My plan was to run through it as fast as I can and then buy the sequel ASAP, but last night I was so distracted by the plight of a group of plucky colonists that I couldn’t turn down the request for help!

So much for finishing it quickly…

Al

Friday, February 12, 2010 10:50:50 AM (GMT Standard Time, UTC+00:00)

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Myoats - quick image creation web app

While investigating ways to anti-alias text in FireFox I came across myoats which is a web app is designed to make the creation of pattern/fractal style imagery super simple. You can have something that looks relatively impressive in a matter of seconds but if you spend a bit more time then the possibilities are almost endless...

Tuesday, February 02, 2010 3:51:21 PM (GMT Standard Time, UTC+00:00)

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